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Open source CrewAI | Open source OpenAI Agents SDK | |
|---|---|---|
| Type | Open source | Open source |
| CategoriesDiffers | ||
| In one line | Role-based multi-agent teams with a simple mental model. | A lightweight, production-ready multi-agent SDK with tracing. |
| Stage & funding | — | — |
| GitHub starsDiffers | ≈60k | ≈30k |
| License | MIT | MIT |
| Language | Python | Python |
| Last pushDiffers | Oct 28, 2026 | Oct 27, 2026 |
| Works with | — | — |
| Built onDiffers | — | |
| Built on itDiffers | — | |
| Similar toDiffers | — | |
| People linked | 0 | 0 |
| Events | 0 | 0 |
| Pros |
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| Cons |
| |
| Best for | Demos and internal multi-agent prototypes where speed to a first result matters more than determinism. | Python teams that want lightweight multi-agent primitives (handoffs, guardrails, tracing) with first-class OpenAI Responses and realtime support. |
| Watch out for | Timeouts, hangs and limited observability; plan your own monitoring before production. | Production concerns like durability, scaling and approvals are on you; plan that layer early. |
| Links |
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